On iPhone Gaming
More than a year ago, I wrote this here in this very blog:
"A few friends and I built a site dedicated to games on the iPhone."
I was referring to a little iPhone gaming site we had built, called Slide To Play. There were four of us back then, with one guy doing the majority of the writing. Our pace was pretty leisurely, releasing a few reviews a week.
It's remained my side project, but over the past year, I've watched something amazing happen. The site started to get traffic. We then started to get some sponsors. Then we were able to get some freelancers, and were able to produce more content. And so on.
Well, the most gratifying event in our site's existence happened just yesterday, thanks to GameSpot. The announcement was made public that GameSpot is now covering mobile games, and editorial content, at least iPhone game reviews, is coming from none other than SlideToPlay!
I'll be honest. When I started building STP, and even after it launched, I didn't have an iPhone and didn't really plan on it. It didn't seem that important; I'm not an editor after all. But just a little exposure to some of the games on the system changed my mind. I got myself an iPhone and have been a believer in its gaming capabilities since! It can handle an intense combat flight sim in the form of FAST to flawless ports of old stand-bys like Myst and The Secret of Monkey Island or ports of great new games like Peggle or completely addictive simple pick-up-and-play games like Flight Control and Harbor Master and everything between.
I was a little skeptcal at first, but I gotta say, it's really hard to put down the iPhone: it doesn't hurt that it's always with me packaged into a phone I'd need all the time anyway.
Regardless, I'd just like to say thanks to GameSpot for giving us an opportunity to expose to a new audience all the cool things you can find on this platform! Keep an open mind and try it out!
Sure, why not
It's been more than seven years since I signed up for my GameSpot account on the "new" registration system.
Boy, things sure do change, don't they? One of the reasons I'm writing this is because I'm curious how many people will be surprised because they forgot that they were following some ex-GSer named Adam_B. Even now, my inbox has hundreds of unread notifications of people who decided to follow. Sometimes people did it because I had an official GameSpot emblem or because I occasionally posted wacky heavy-breathing videos showing tours of the GameSpot offices.
But boy, things sure change. I had written more, but I guess that's the crux of it -- things change before you know it. But what have you all been up to, peeps?
Is Blinx still the all-time floppiest flop ever?
iPhone Gaming
Hey all,
I don't know if any of you have Apple iPhones, but if you do, you know what a potentially great gaming platform it can be.
As such, a few friends and I built a site dedicated to games on the iPhone.
It's called Slide To Play and can be found at: http://www.slidetoplay.com
Let me know what you think! Thanks guys!
Lotsa columns
[-- There's a column over here.
And a column over here. --]
^
[ And a column here. ]
v
Lotsa columns. That's all.
Oh, and twitter: http://twitter.com/Adam_Buchen
Still Alive
Hey all,
Just wanted to mention this, primarily as shameless linkbait ![]()
So one of my side interests has always been politics: even though I'm a software engineer now, my degree from UCLA is for Political Science. For a handful of reasons, I've been even more interested in this election season than I have been in the past , especially when it comes to the Presidential campaign. And my political views? They definitely tip toward the left.
So, with all that stuff in mind, I built a political site from the ground up: http://www.flip-flop-express.com
It was a good opportunity for me to do some top-to-bottom development: from setting up the Web server, doing the backend and database, and all the way up to the design, html, and css. It was definitely a good learning experience, especially in the fields I haven't had much experience with, particularly the front-end html and css.
As far as my personal blog, it mostly died, which is okay. I've switched to Twitter anyway!
Later all!



Software Engineer