The pricey Apple iPod Nano is thin, beautiful, and feature filled, but 2GB or 4GB may not be enough for many power users.
Just when you thought Apple's standard iPod was overly saturating the public consciousness, Steve Jobs and company pull another beauty from the company's bushel. The Apple iPod Nano sets new standards for gadget design and stretches the boundaries of technology. It's the world's first 4GB flash player, yet it's also one of the thinnest. Plus, it boasts a bright color screen that takes advantage of the bigger iPod's photo capabilities, though be aware that the Nano's screen scratches easily. Throw in some ancillary improvements, and you have not only the latest MP3 player phenom but a glance into the future. The flash-based Nano (the name is curiously similar to the Creative Zen Nano Plus's) comes in classic white or black and two capacities: 2GB and 4GB at $199 and $249, respectively. It also replaces the current popular iPod Mini line.
We have to admit that the Nano is a bit pricey, so we recommend spending the extra $50 to double your capacity. Consumers, after all, have witnessed a rise in price per gigabyte as compared to the $249 6GB iPod Mini and the Zen Micros of the world. But again, flash is the key word; it doesn't skip a beat and is much less susceptible to damage, and without it, the iPod Nano could never be so thin. A skinnier device would be impractical in terms of both usability and fragility. Not only does the iPod Nano's existence as the most luxurious flash-based MP3 player in the world lower flash-based MP3 player prices, but it signals the slow demise of the relatively new microdrive market. We'll see 6GB and 10GB flash-based models someday, though maybe not soon enough for those who simply cannot consider a player with less than 10GB to store their existing or growing music collections.
The iPod Nano's overall design mimics its stouter brother, with the same reflective stainless steel backside, as well as a smaller 1.5-inch color screen and 1.25-inch Click Wheel, compared to the iPod's 2 inches and 1.75 inches, respectively. A solitary hold switch is located on top, while a standard dock connector port and a headphone jack are located underneath. The dock connector opens up an enormous world of accessories, though some may not be ideal; for instance, the iPod Nano works with Altec Lansing's iM7 boombox, albeit awkwardly. The headphone jack has an unusual but necessary placement near the lower-right corner, as one wouldn't physically fit up top. Though it may seem to get in the way, the headphone cable can have a stabilizing effect when you hold the device. It's more natural to slide the iPod Nano into a jeans pocket as well, and of course, the placement makes sense when considering the optional lanyard that transforms the iPod Nano into a wearable device. However, because the jack lacks a four-pin smart connector, the iPod Nano can't be used with certain accessories, including wired remote controls.
Unlike the bigger iPod, the iPod Nano has a thin layer of glossy acrylic on its face, much like the original iPod and the company's line of iBooks; thus, it's very susceptible to scratches and, for the black version, fingerprints. Scratches have a charming effect for some devices, but they take away from the Nano's luster. In fact, many users have complained about how easily the Nano scratches and how the blemishes--including tiny scratches and smudges typical of the iPod family--interfere with viewing text and graphics on the LCD. While scratches are typical for all iPods, the Nano's softer polycarbonate is especially fragile, so you'll need to get a case or a tattoolike skin; alternately, you shouldn't carry it in a pocket full of keys or change. Blemishes are also more noticeable on the black Nano, though both models' screens are the same, of course.
The iPod Nano has no moving internal parts, so it's an ideal fitness companion. It's definitely not as rugged as the LCD-less iPod Shuffle, but thanks to the sturdy steel backside, it can hold its own in terms of durability. However, the device could be bent in half under certain circumstances.
It's certainly easier to operate a full-size iPod, but we have no major complaints about the iPod Nano's interface. Holding it is no problem, though some people will be bothered by the reduced range of motion in operating the smaller Click Wheel. The 16-bit, 172x132-pixel color display is little, but it's bright and colorful and can be used without the backlight in good illumination. It's certainly not an ideal photo viewer, but being able to listen to music while browsing photos is a treat. Because the display is framed by such an attractively thin device, it seems to look better--whether it's the bevel effect or the appreciation of the overall iPod Nano design, we're not sure, but it's one of the most beautiful devices we've ever seen.
In terms of the software interface, the iPod Nano's has mostly the same look and feel. A customizable main menu with Music, Photos, Extras, Settings, Shuffle Songs, and Now Playing fields are standard. New menu additions include a stopwatch and screen lock. Though the iPod GUI is famous for being user-friendly, it's garnered complaints, including dependency on the Now Playing screen for volume and other player controls, no quick access to Equalizer settings, or the minor hassle of just turning off the unit. Still, with a bunch of handy interface items such as audiobooks and podcasts, a color screen, and an awesome Click Wheel, the iPod Nano continues the iPod tradition of ease of use.
Along with standard earbuds, a new iPod Nano ships with a dock connector-to-USB 2.0 cable, an iPod dock adapter (not to be confused with an actual dock), and a software CD. Accessories for the iPod, including those designed for the Nano, abound. One thing we noticed immediately after taking our iPod Nano out of the box was that the black version is outfitted with the famous white earbud headphones.
The iPod Nano isn't decked out with all features available on the market such as an FM radio, a voice recorder, or line-in recording. These features can or will be added in some way or another with the multitude of third-party accessories available. It's hard to compare the Nano to more traditional full-featured flash player such as Creative's MuVo Micro or Cowon's iAudio U2, both of which max out at 1GB and lack photo displays but incorporate line-in recording and an FM tuner into smaller--though not thinner--form factors. If you must have an FM tuner, don't get a Nano; if you're into digital music, audiobooks, and podcasts, the Nano is awesome choice made even more so by its compatibility with iTunes and its Music Store.
Once you connect a Nano to iTunes, it will show up immediately in the source list. Configure your relationship with iTunes in the Preferences panel under iPod. You can have iTunes automatically update songs and playlists or go manual--ditto for podcasts, contacts, and calendars. Photos can be synchronized from iPhoto in Mac or My Pictures in Windows; while these files are automatically formatted for the iPod, you can also store, though not view, full-size images directly within iTunes. In a nutshell, the iTunes side of the iPod experience truly makes the iPod better, though some of those who prefer to use another store don't have many options besides MP3 download sites and Real's Rhapsody Music Store. For more detailed information on the iPod's audio features, read our review of the 20GB iPod.
It would have been difficult to guess the battery life of the iPod Nano before it was stated by Steve Jobs. It's a flash-based player, so it consumes less power than a hard drive-based model, and we initially figured it was good for 18 hours; it has a color screen, so maybe lower that to 16. Apple rates the iPod Nano for 14 hours, on the lower side for flash-based players, though the iPod Shuffle lasted only 12 hours in CNET Labs' tests. We regularly see flash models with rechargeable cells last into the late teens or early 20s, whereas alkaline-powered players can last more than 40 hours. CNET Labs was able to get 15 hours, 21 minutes in our standard drain test, an unspectacular but solid number. A note about recharging: Out of the box, the Nano charges over USB, and it takes 1.5 hours to charge 80 percent of the battery's capacity or 3 hours for full charge, which is considerably faster than the iPod Shuffle or the standard iPod.
Apple's done it again. By virtue of a sweet design backed by forward-thinking tech (the first 4GB flash player; a photo-friendly color screen), Apple will keep its ball rolling swiftly into the holiday season. The Nano's capacity will turn off many experienced MP3 fans, but we have a feeling that newbies will flock to the next big thing and help maintain Apple's 74 percent U.S. market share for all digital audio players.