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On iPhone Gaming

More than a year ago, I wrote this here in this very blog:

"A few friends and I built a site dedicated to games on the iPhone."

I was referring to a little iPhone gaming site we had built, called Slide To Play. There were four of us back then, with one guy doing the majority of the writing. Our pace was pretty leisurely, releasing a few reviews a week.

It's remained my side project, but over the past year, I've watched something amazing happen. The site started to get traffic. We then started to get some sponsors. Then we were able to get some freelancers, and were able to produce more content. And so on.

Well, the most gratifying event in our site's existence happened just yesterday, thanks to GameSpot. The announcement was made public that GameSpot is now covering mobile games, and editorial content, at least iPhone game reviews, is coming from none other than SlideToPlay!

I'll be honest. When I started building STP, and even after it launched, I didn't have an iPhone and didn't really plan on it. It didn't seem that important; I'm not an editor after all. But just a little exposure to some of the games on the system changed my mind. I got myself an iPhone and have been a believer in its gaming capabilities since! It can handle an intense combat flight sim in the form of FAST to flawless ports of old stand-bys like Myst and The Secret of Monkey Island or ports of great new games like Peggle or completely addictive simple pick-up-and-play games like Flight Control and Harbor Master and everything between.

I was a little skeptcal at first, but I gotta say, it's really hard to put down the iPhone: it doesn't hurt that it's always with me packaged into a phone I'd need all the time anyway.

Regardless, I'd just like to say thanks to GameSpot for giving us an opportunity to expose to a new audience all the cool things you can find on this platform! Keep an open mind and try it out!

Posted by Adam_B, 10/07/2009 4:30pm
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Talk about coming full circle, eh? Strange that you'd end up contributing to GameSpot again... almost accidentally at that.
Posted 10/07/2009 5:09pm
I didn't realize you were involved with that site...

Wasn't Steve Palley on the staff here at GS way long ago when Carrie Gouskos was a mobile reviewer too? When I saw his name my brain's gears started squeaking, but I could never make a solid connection to the name...
Posted 10/07/2009 5:30pm
That's fantastic. Great that you are joining together with Gamespot. Your STP site is great too and I will definitely be checking out more in depth.
Posted 10/07/2009 5:40pm
spazzx: Yes, Steve used to be a wireless editor at GameSpot. He's quite familiar with the industry which is why I wholeheartedly jumped into the STP project when he first built the team together. Seems like we got the timing right this time!
Posted 10/07/2009 5:51pm
Elk
I think the real reason that the iPhone does so well is that it's a gaming device that you'll always have with you. I can't see me taking an iPod touch with me over a DS if I was going to head some place that I expected to play a game.
Although I'm not talking bad about iPhone gaming, heck, you don't see any other mobile gaming products talked about anymore. Java platform games /shudder
Posted 10/08/2009 8:11am
Having recently gotten into contributing data for numerous iPhone games on GameFAQs (over 230 of them), I've really begun to appreciate what the platform has to offer. There's certainly a lot of garbage, but also a fair number of gems. So I'm totally cool with GameSpot covering these games, and it's awesome that STP managed to make it this far. Congratulations.
Posted 10/08/2009 9:44am
Hey Adam, I didn't realize you were part of the SlideToPlay team. Great to have you back, kinda...
Posted 10/08/2009 10:43am
That's pretty sick.
Posted 10/13/2009 7:08pm
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