Recent Blog Entries
I heart Endings
As from the previous post below, I heart strong, crazy ending. However none have come across as mind bending before. Here is cheers to Infamous, for a crazy long boss fight and crazy awesome ending!
PoP goes the Ending
So awhile back I finished Prince of Persia, and wrote a review on it. Review went over fine; however I did manage to forget to make a reference to the games ending. Personally, I consider that ending to be among one of the best endings to a game I have ever played, and yet I can understand the criticism against it.
It isn't what you expected and removing the choice from the play the game so openly touts was maybe not the best move; however the fact that the ending so accurately reflects the characters whilst discussing worth of idealism over life in a very interesting way, give it an emotional resonances that you rarely find in video gaming. Yes, it is a kick to the face, however it was meant to be, and I for one am glad that a video games are now confident enough to use such an ending to great effect. So, my point for writing this? Please stop complaining Ian, damn it!
I heart Crysis Wars, but don't just take my word for it...
If anyone is like me, they love a good tactical shoot. A game that fit that bill perfectly in 2008 was Crysis Wars; the multiplayer component to Crysis Warhead. I have found this to be one of the best online experiences this year and now you can experience the magic too!
To celebrate the launch of patch 1.3, and the two new maps that come with it, they have thrown together a free trail for you lot. It is only ten days (between 19th and 29th of Dec) so hit the jump to be linked to the news story and enjoy.
http://www.crymod.com/thread.php?threadid=41347&sid=03d47b79c87cc8c816077a9f5c5730bc
Let's just blow off the dust here
Man, I have not posted for ages. Geesss, guess people may have given up on me! Anyway, over that period of time alot of events have happened. For one, I am at Uni, studying for a Masters in Mechanical Engineering. Second, I have been asked to start writing reviews for my local paper! It is quite an exciting prospect, made better by my purchase of a PS3. I have to admit, the 'why the hell not!' factor was part of purchasing decision.
The side effect of this is that i should start post more often.
Peace all! Ark
Coded Arms: Assault Canned
I was going throught pass E3 stuff, and remembered the first time they showed off Coded Arms: Assault. I also looked it up, to see what became of it. It is a real shame that they let this one go. http://ps3.qj.net/Konami-finally-confirms-Coded-Arms-Assault-canceled/pg/49/aid/120470
What can Mircosoft do Wrong this E3?
E3 2008 is almost upon us and the industry is getting ready to dump a maelstrom of information at our door steps. However, before we all get to excited, lets reflex on so of the rumours lending up to the press conferences.
Mainly Microsoft rumours
Leaks, rumours and speculation on what Microsoft is doing with there hardware has got me a tad worried. Everything from Lips to Motion control is really starting to grinds my gears. The only thing that I can savage from this is the hope for a new dashboard. So, for the befit of you (and me,) I have compiled of a handy list of things I personal really do not want to hear announced at this years Microsoft Press Conference:
Motion Controller- Will all respects to the PS3 and Wii for implementing this feature (with varying degrees of success,) it is one of those features that really is not needed on the 360. I can think of no application that can elevate this above a gimmick, and am certainly not forking over extra cash so I can operate a new dashboard.
Avatar system- Considering that I'm one of those suckers that occasionally buys a picture pack, if this is to be replaced with an avatar system, I would lose it... which is something I do not general do often. It is not just because of the absurdity of the idea, it is because it renders all the money I spent on various pack N/A. It is the Microsoft's version of a punch to the crotch to their customer, which they have done before (I use Windows Vista.)
Anything that does not include Europe- Europe always gets the shorter end of the stick when it comes to on demand services. We still do not have any shows or half the movie range that the Americas do, but I can live with that. However, next time it would be nice to include Europe in these announcements
All is not lost! The fact that I am moving into a University in September means I have to purchase another console. At this point a PS3 is looking attempting offer, however a £300 plus pounds, it is over double what you pay for it in America. I just have to cross my fingers and pray Microsoft does not do something stupid.
Battlefield: Demo Multiplayer Impressions
My last entry ranted on over a few problems that I had with the demo, and like an idiot I complained about the lag. The lag has now been resolved and I have a few days with completely lag free play. However, the more you play it, the more things you notice. Do not get me wrong, I still like the demo; however I still wish it was in Beta.
Let me clarify that. I hope they listen to the feedback and act on it. They are still some surprising things that are lacking in the game, whether through bad design or just plain not putting it in. Here is a list I have constructed that makes me sound like a whiney *female dog*:
Squads: Some many people have been completing about squads, and I am inclined to agree. I am not too fussed about the four player cap, however where is the ability to change squads or create a squad, or even talk outside the squad. I got stuck with a non-English speaking team, which did not work at all. Another complaint is that teams created in the lobby, get spilt up, sometimes into different teams.
Stats: When you want your stats, you usually are able to find them easily (and in get detail.) That has been a staple of Battlefield games from the very beginning, and it sounds like they are going to implement an online service, similar to Halo 3s. However, when you have a menu option that said state, you do not expect the only option to be a leaderboard.
Ranking issues: This is just a minor one, however when I ranked up to level 3, I did not get a credit. I did not mind too much for the demo, however if there is 25 unlocks and 25 level, missing a unlock is not going to go out well at all.
Spiriting: Infinity spiriting is just a pain. Trying to knife someone is almost damn imposable; if they are run, as they do not stop.
Vehicle controls: Please give me a few more options. The default controls feel awfully weird.
I could go on, however that would just be idiot. I do not usually express such concern over a game, however it does so much right, and these faults are glaring. I do not mind bad game design. I am one of those suckers that like Assassin's Creed. However, when the design flaw is the difference between win and losing, it starts to grind a bit. DICE has been very good about patching battlefield games in the past, lets see if they do it again.
Feel free to post this on the EA demo feedback board. I would, however my EA account is not working for some reason.
Battlefield: You never had it so laggy!
Let us get this straight, Battlefield 2 is one of my all time most played games, I think people are morons for dismissing EA just for being EA and I think more games should have more destructible... everything!
That being said, it should come as no great shock that I enjoyed the Battlefield: Bad Company demo a lot. It is a game littered with great design decisions, such as respawning (as apposed to restarting,) your AI buddy not being as thick as concrete and now they instantly appear in the vehicle when you get in. The multiplayer is also a blast, with trees falling over, desperate runs through smoky ruins and an excellent rank system.
However there are some features that DICE has not included, so of which are quite glaring. The squad system seems to be crazy in assuming that you need one. Not only does it seem to auto assign you into one, i cannot seem to be able to control who with. Maybe I missed something; however I thought half the fun of these games was you getting a bunch of friends that work well together, and have fun. Maybe I have missed this somewhere (in a menu system,) however the d-pad doesn't do anything. Why not uses that for controlling squads?
This, unfortunately, is not the biggest problem of the moment. The demo suffers from incredible latency issues which, in the most extreme case, make the game almost unplayable. It has also lend be to have some connection problems as well.
On the flip side, this was the first day of the demo, and I hear it was just fine for pre-order demoers, so I'm putting off any judgement about how ineffective that damn assault rifle is until these issues are ironed out.
This issues aside, Battlefield: Bad Company get so many things right that it never stops being enjoy to play. Graphically, the game is awesome, with some great set pieces. The front interface is clean and smooth, with some very appropriate music. The humour and characters, whilst sometimes stiff, make for some fun stuff. And the control set up is great (for shooting, not for vehicles... o no,) even if crouching with the right analogue does feel weird.
As you can tell, I'm finding the demo to be fun. Hopefully issues with subside, and that squad thing should be address (even though I have a feeling I'm stuck with it.) Beneath all this, there is a great game. I would ask that for people to remember that it is DICE developing this, not EA. EA may have acquitted them however this is still a DICE development team. Let's remember to hold developers accountable for mess ups, not the publishers/ owners. So, for those who wish to join me in the demo: 'Welcome to the Sandbox'
Want to Rock?
It has been decided that a purchase of Rock Band is necessary. People in America may see this as old news; however it has only just come out in Britain. I'm not happy about that insane price tag; however playing a demo in my local Virgin Megastore (or whatever it is called now) changed my mind on the deal.
Plus, I'm hopefully going to University soon, so it should prove me a bit popular... right?
P.S. Finished GTA. No deal ending: I heard it is the less harsh of the two, however what a slap to the face.
Hotspot E-mail
Tor very kindly read out my e-mail. It all about how GTA will kill you went you aren't looking at it. It around 54 mintues in, you wouldn't miss it! Cheers Tor!
Bamm... CBS buys CNET along with Gamespot
http://kotaku.com/390775/breaking-cbs-snags-gamespot-in-18-billion-cnet-acquisition
Ooooo, That is interesting
I heart Ikaruga way to much
So, I wrote my first review. I give you three guess what it is on. Technically it was an exercise to get me back into the swing of typing assignments. Feedback would be great, as i really do appreciate comments on work.
Scroll down for review
I heart Ikaruga
It is an interesting thing, Ikaruga. It was not a huge success on release, nor was it initially released outside Japan. Yet it is still celebrated as one of the best 2D shoots ever, with one of the most skill fans bases ever to wield two controllers (simultaneously.) It has made fans that have never even played it, of which I was one... until now.
I'm rarely a fan of a partial game, even of my favourite shooter (GRAW,) however Ikaruga seems to strike all the rights chords.
I implore you all too at least download the trail version off of Live, if not buy!
Jeff's Executioner Replaced!
Bang: http://valleywag.com/376402/jeff-gerstmans-executioner-at-cnet-replaced-by-ex+yahoo-shawn-rose
And Bang: http://kotaku.com/376217/the-man-who-fired-jeff-gerstmann-from-gamespot-has-been-sacked
April the 1st
The internt loves this day. Seen anything good? PSP Rock Band was funny! So was IGN's Zelda Moive Trailer. O and this was flaming awesome. If you like Assin's Creed or MGS 4 you cannot afford to miss this: http://www.youtube.com/watch?v=cxw91PSTRq8&eurl
Edit: Plus i just ordered this: http://www.roosterteethstore.com/dvdbox.html Nice!
Greg Kasavin's Command School
Kasavin is back, and teaching us how to play C&C 3. For those who don't know, Greg Kasavin was Gamespot's Editor-in-Chief before he left to work at EA Los Angeles, back in January 2007. It is refreshing to see some of the old team still around, and I take great joy in welcoming Greg back to the stage.
You can see the latest videos here: http://www.commandandconquer.com/intel/default.aspx?id=109#NewsMain or here http://www.gametrailers.com/player/31017.html
And the Devil May Cry
Time is something that we can ill afford to waste. That is why it bothers me when I spend 3.5 hours completing one campaign level of Supreme Commander. For those keeping track: Current Status: Sixth Mission- Cybran Campaign (1/3)
PC gaming is all well and good, however that is just take the biscuit and processing to destroy said biscuit.
So in the mean while, I had a bit of play time on the 360. As the title suggests, the game in question is Devil May Cry 4; a game so full of giant swords and feathered hair that you would not be surprised if every woman in the game had insanely optimistic rank...
Current Status: Mission 12 (Human)
I cannot really say much that hasn't all ready been said without spoilers, (only to emphasize the point that camera angles Should Not Change In Mid Jump!) So instead of a rant about female portrayal in games or how people take games too seriously (you should see some of my drafts,) I'm going to conserver my energy for a full review, once I have finished the game. I am also planning to do one for The Phantom Hourglass, just to wet my teeth and get feed back.
Some, until next time, here is something from my drafts that I wrote just for kick. Feel free to take it out of context: 'Three O's of Game Breasts:' Over-the-Top, Over-sized and Overly-Bouncy.
Supreme Commander
Current status: Third Mission- Cybran Campian (1/3)
'You are a giant mechanised building/ destroying commander. Ok. GO!' You get the over all impression that Gas Powered Games they are not big on tutorials. It is brutal for the first mission; however that is when everything clicks. If there is one thing I have learned is that the shift key is my best friend. The ability to queue and co-ordinate everything is one of those... 'Why haven't they done this before!' things. The pace is slow if you do not keep an eye on the economics, however that was my own flaw.
I only 3 missions in (about 6.5 hours... yer, slow burning) and I am starting to look at Dawn of War with a sort of 'why can't you be more like that game?' look. All strategy needs a seamless zoom from map to battlefield; it should be the law or something!
Merry Christmas too all
and to all a good night.
Happy holidays!
Open message
Listening to the Hotspot today just strengthens everything I said below. It sucks when this happens in any form of media. I have great sympathy for the peoplecaught up in this.Good luck to Jeff, and hope to see more content soon!
