Oh Tekken 6...
I don't know what to say about this game. I should hate it, but it's quite the opposite.
I have been ignoring every other game I have for this. It's always "I'll play Tekken for about 10 minutes then maybe some Ratchet or Uncharted 2." That turns into about 2 -3 hours of Tekken.
Let me preface this by saying I played Tekken 3 as a kid, dabbled in Tekken Tag and then forgot about the series until December 2007 when I picked up Tekken 5 for my PSP. I got so hooked on it. I played every day, sometimes long periods of time, sometimes short. (Note: My PSP was broken from February to October of this year) Needless to say, I couldn't wait for Tekken 6.
I was anticipating it last year until they dropped the bomb and delayed it... again. I don't really care that it came to the 360, but I blame the 360 for having it delayed a year.
Anyway, like I said, I should hate this game or at least be horribly disappointed by it. It has less modes the the PSP game, the online is laggy as hell, Scenario Campaign is kind of lame and frustrating, the trophies are weak, the load times are horrible, and the end boss is a new level of cheapness and frustration.
Less modes then the PSP: I don't get this. No bowling?
No dojo mode? No gold rush? No quick battle? And the biggest one, NO command attack?
Online: It could have been endless replayable to real people but it's such a different game. You have think ahead, I hated it. I lost all the matches I played, killing my confidence. I'm sure the patch will fix everything...
Scenario Campaign: Remember Tekken Force mode? That sucked. Here's the new version. The AI has to be so dumbed down to deal with how Tekken can't control with multiple targets. The story is EXTREMELY lame and boring. Who effing cares? I skipped every cutscene, something I only do in Resident Evil 5. The saving grace of this mode is how you can hit bears with a pipe like a baseball bat. It's hilarious.
Also the loot kept me coming too.
That said, I beat that mode, all 47 levels, today.
Even this one. Biggest pain ever.
Trophies: Not the biggest problem, but seeing as all but 13 deal with with the SC mode is disappointing. I was looking forward to setting some long term goals and having some goals in general. Not so much because I almost have my platinum.
Load times: Without the install, it's like 20 seconds to fight and the PS3 sounds like it's choking on the disc. With it, the game is a lot better but still there's so much loading! How in the hell does a beautiful game like Uncharted 2 not having any visible loading WITH NO INSTALL?
The End Boss, Azazel: All Tekken bosses have been powerful but always within the rules of Tekken. Not Azazel. **** this thing.
He can't be thrown, can BLOCK WHILE ATTACKING, has some cheap combos, and can fly and slam you in the face. The block while attacking is the biggest one as you can't tell if he's blocking or not and he can attack as you check. He's just a pain in the butt. If he couldn't block while attacking, it would fix him as those other things are smaller in scope.
The thing that "saves" this game is the core fighting, which is the best I've played. The new bound system is really fun and gives another dimension to the combat. Just most things around it are questionable. I think MGS4 had a shorter dev cycle. That boggles my mind.
With all that said you'd think I'd hate it. I just can't get enough, ironically. I can see me playing this on and off for a very long time. The fighting is so good which all I really wanted I guess.
Has there been a game like this for you? A game where you shouldn't like it or has been really disappointing but you love it?
Also how's Tekken as a series and Tekken 6 to you? I'm curious to see who likes Tekken here.
Thanks and later!
I have been ignoring every other game I have for this. It's always "I'll play Tekken for about 10 minutes then maybe some Ratchet or Uncharted 2." That turns into about 2 -3 hours of Tekken.
Let me preface this by saying I played Tekken 3 as a kid, dabbled in Tekken Tag and then forgot about the series until December 2007 when I picked up Tekken 5 for my PSP. I got so hooked on it. I played every day, sometimes long periods of time, sometimes short. (Note: My PSP was broken from February to October of this year) Needless to say, I couldn't wait for Tekken 6.
I was anticipating it last year until they dropped the bomb and delayed it... again. I don't really care that it came to the 360, but I blame the 360 for having it delayed a year.
Anyway, like I said, I should hate this game or at least be horribly disappointed by it. It has less modes the the PSP game, the online is laggy as hell, Scenario Campaign is kind of lame and frustrating, the trophies are weak, the load times are horrible, and the end boss is a new level of cheapness and frustration.
Less modes then the PSP: I don't get this. No bowling?
Online: It could have been endless replayable to real people but it's such a different game. You have think ahead, I hated it. I lost all the matches I played, killing my confidence. I'm sure the patch will fix everything...
Scenario Campaign: Remember Tekken Force mode? That sucked. Here's the new version. The AI has to be so dumbed down to deal with how Tekken can't control with multiple targets. The story is EXTREMELY lame and boring. Who effing cares? I skipped every cutscene, something I only do in Resident Evil 5. The saving grace of this mode is how you can hit bears with a pipe like a baseball bat. It's hilarious.
That said, I beat that mode, all 47 levels, today.
Trophies: Not the biggest problem, but seeing as all but 13 deal with with the SC mode is disappointing. I was looking forward to setting some long term goals and having some goals in general. Not so much because I almost have my platinum.
Load times: Without the install, it's like 20 seconds to fight and the PS3 sounds like it's choking on the disc. With it, the game is a lot better but still there's so much loading! How in the hell does a beautiful game like Uncharted 2 not having any visible loading WITH NO INSTALL?
The End Boss, Azazel: All Tekken bosses have been powerful but always within the rules of Tekken. Not Azazel. **** this thing.
He can't be thrown, can BLOCK WHILE ATTACKING, has some cheap combos, and can fly and slam you in the face. The block while attacking is the biggest one as you can't tell if he's blocking or not and he can attack as you check. He's just a pain in the butt. If he couldn't block while attacking, it would fix him as those other things are smaller in scope.
The thing that "saves" this game is the core fighting, which is the best I've played. The new bound system is really fun and gives another dimension to the combat. Just most things around it are questionable. I think MGS4 had a shorter dev cycle. That boggles my mind.
With all that said you'd think I'd hate it. I just can't get enough, ironically. I can see me playing this on and off for a very long time. The fighting is so good which all I really wanted I guess.
Has there been a game like this for you? A game where you shouldn't like it or has been really disappointing but you love it?
Also how's Tekken as a series and Tekken 6 to you? I'm curious to see who likes Tekken here.
Thanks and later!
Another Giveaway
Hey everyone!
I pre ordered R&C and realized I don't want to download code I got with it!
So I figured one of you might! It gives you extra health, the Cryomine glove, and an exclusive skin.
If you want it, leave a comment.
Later!
I pre ordered R&C and realized I don't want to download code I got with it!
So I figured one of you might! It gives you extra health, the Cryomine glove, and an exclusive skin.
If you want it, leave a comment.
Later!
Exclusive DLC And Why It's Horrible EDIT
I HATE exclusive DLC.
It's way worse then having exclusive games. In that case you just accept, "OK I'll never get to play that game on the system I own," and that's fine BUT with EDLC you get to play the game and if you want to expand on it OH EFFING WELL!
It has 2 sides. If it's big people miss out on the other system. If it is small, you wonder why it's even exclusive in the first place.
Take GTAIV's DLC. It's effing huge. Why the hell do I have to miss out on that? I LOVED GTA IV (completed it again the other week and it STILL blows me away) and I bought the game and the content is made but NOOO MS had to be selfish and snatch this.
It's already been made and it I'm shafted out of it because I chose the "wrong" console.
Take The Joker in Batman. It's small but it's a bit of fun. Why can't 360 owners have this? Sure it's not the biggest DLC, but it's a small extra and fun thing to mess around with.
I was actually watching The Bonus Round on Gametrailers TV about this and their answer made me so mad. The question was whether if exclusive DLC was fair and all their answers were a resounding "yes."
You know why it's a resounding yes? Because everyone there has all the consoles and they can pick whatever version they want. They did not ONCE put themselves in the shoes of a single console owner and they won't understand the frustration of EDLC.
They were saying how it's good for companies to do this because it shows "love to their fanbase." Whatever! It just excludes people from great content all because of greed and deep pockets (and deep something else...).
Obviously this all stems from me not being able to play GTA IV expansions. They look beautiful and I can't play them. I PRAY they both come later in the year or any time to the PS3.
I hope companies realize this is a horrible idea and put a stop to the madness.
Thoughts?
PS: The only thing I think is somewhat cool is when they both have EDLC like in Dead Space where each console got a different suit. And that's a maybe.
EDIT: I just read this online about L&D for GTAIV:
"Perhaps the biggest new feature in The Lost and Damned is the availability of mid-mission checkpoints."
The only flaw in GTAIV has been fixed and I can't see it. This is ONLY reason that held me back from giving this a 10 and it has been fixed... I just got more angry about this.
It's way worse then having exclusive games. In that case you just accept, "OK I'll never get to play that game on the system I own," and that's fine BUT with EDLC you get to play the game and if you want to expand on it OH EFFING WELL!
It has 2 sides. If it's big people miss out on the other system. If it is small, you wonder why it's even exclusive in the first place.
Take GTAIV's DLC. It's effing huge. Why the hell do I have to miss out on that? I LOVED GTA IV (completed it again the other week and it STILL blows me away) and I bought the game and the content is made but NOOO MS had to be selfish and snatch this.
It's already been made and it I'm shafted out of it because I chose the "wrong" console.
Take The Joker in Batman. It's small but it's a bit of fun. Why can't 360 owners have this? Sure it's not the biggest DLC, but it's a small extra and fun thing to mess around with.
I was actually watching The Bonus Round on Gametrailers TV about this and their answer made me so mad. The question was whether if exclusive DLC was fair and all their answers were a resounding "yes."
You know why it's a resounding yes? Because everyone there has all the consoles and they can pick whatever version they want. They did not ONCE put themselves in the shoes of a single console owner and they won't understand the frustration of EDLC.
They were saying how it's good for companies to do this because it shows "love to their fanbase." Whatever! It just excludes people from great content all because of greed and deep pockets (and deep something else...).
Obviously this all stems from me not being able to play GTA IV expansions. They look beautiful and I can't play them. I PRAY they both come later in the year or any time to the PS3.
I hope companies realize this is a horrible idea and put a stop to the madness.
Thoughts?
PS: The only thing I think is somewhat cool is when they both have EDLC like in Dead Space where each console got a different suit. And that's a maybe.
EDIT: I just read this online about L&D for GTAIV:
"Perhaps the biggest new feature in The Lost and Damned is the availability of mid-mission checkpoints."
The only flaw in GTAIV has been fixed and I can't see it. This is ONLY reason that held me back from giving this a 10 and it has been fixed... I just got more angry about this.
Still In A Dream... SNAAAAAKE EAAAAATTTEEEEERRRRRR!!!
Hey everyone, what's up? 
So I'm looking through my stack of games to play and I had been meaning to get back to MGS3. I beat it over a year ago and I liked it but had such a short stint with it because in my anticipation to play MGS4, which had been out for a month or 2 at that time.
So I see it there and finally decide to pop it back in for a second go.
Originally, I thought it was a fantastic game, through and through. That said, I thought it was the most frustrating MGS game.
The enemies are WAY smarter, the alert system goes by way slower, there was no proper radar, alerts are started very quick, and the CQC controls were different. All this added up to a fun, but frustrating experience most of the time. (Still gave it a 9.5)
I was just so used to MGS2, which is more user friendly, that adjusting was hard.
Seeing as I started again, I was way better at it which means I could dive into the deeper stealth in this game.
Once I hit my groove, I fell WAY in love with game again, arguably more than MGS2 and I LOVED MGS2.
The jungle (with some urban territories) is an excellent setting for a game and the atmosphere is fittingly great. What I really like about this game is you have to rely on your eyes to be good. The enemies do a great job of blending in, as do you. Using your thermals is a must and watching your surroundings is necessary too. It's really horrible when you have a guy in a choke hold and didn't notice the poisonous spider at your feet that just bit you (causing you drop him and cause an alert).
The Bosses (2 or 3 classics here) are awesome, the story is fantastic (not as complex as MGS2 but still really great), the characters are unmatched (with the best animation and the most realistic eyes ever), graphics are the best on the PS2, and gameplay (once you get used to it) is really satisfying.
I actually played through it again right after I beat it with no alerts or kills and got the invisibility camo. Needless to say, I'm proud.
Everyone needs to experience the Metal Gear games and 3 is a great highlight of the series (although 4 is the best).
Thoughts on MGS3?
PS: Snake Eater is the most epic game song ever.
So I'm looking through my stack of games to play and I had been meaning to get back to MGS3. I beat it over a year ago and I liked it but had such a short stint with it because in my anticipation to play MGS4, which had been out for a month or 2 at that time.
So I see it there and finally decide to pop it back in for a second go.
Originally, I thought it was a fantastic game, through and through. That said, I thought it was the most frustrating MGS game.
The enemies are WAY smarter, the alert system goes by way slower, there was no proper radar, alerts are started very quick, and the CQC controls were different. All this added up to a fun, but frustrating experience most of the time. (Still gave it a 9.5)
I was just so used to MGS2, which is more user friendly, that adjusting was hard.
Seeing as I started again, I was way better at it which means I could dive into the deeper stealth in this game.
Once I hit my groove, I fell WAY in love with game again, arguably more than MGS2 and I LOVED MGS2.
The jungle (with some urban territories) is an excellent setting for a game and the atmosphere is fittingly great. What I really like about this game is you have to rely on your eyes to be good. The enemies do a great job of blending in, as do you. Using your thermals is a must and watching your surroundings is necessary too. It's really horrible when you have a guy in a choke hold and didn't notice the poisonous spider at your feet that just bit you (causing you drop him and cause an alert).
The Bosses (2 or 3 classics here) are awesome, the story is fantastic (not as complex as MGS2 but still really great), the characters are unmatched (with the best animation and the most realistic eyes ever), graphics are the best on the PS2, and gameplay (once you get used to it) is really satisfying.
I actually played through it again right after I beat it with no alerts or kills and got the invisibility camo. Needless to say, I'm proud.
Everyone needs to experience the Metal Gear games and 3 is a great highlight of the series (although 4 is the best).
Thoughts on MGS3?
PS: Snake Eater is the most epic game song ever.
3,000,001 Now...
So 3 million people played Dead Space? Let's add one more...
So if any of you pay attention to the games I've been playing, I recently picked up Dead Space in a spur of the moment purchase. I was with 2 of my friends and GS had a buy 2 get 1 free, so we all pitched in. It had to be a used copy so I didn't add to the 1.5 million sales, unfortunately.
I don't really know why. I hate being scared and this game seemed pretty scary. It was just calling me though.
So as I'm playing it, I just get sucked in. This is one of those games where you can just go on and on. The atmosphere is better then RE4's which this game liberally borrows from (I can easily come up with over 10 exact similarities) but makes it better.
Almost every game design from RE4 is in here BUT the stupidity of non mobile shooting but it does it so well that who cares if it it's the same?
I can't pinpoint one good thing about this game because everything in here is damn near perfect. I was seriously sitting down, trying to think of a flaw and I couldn't.
Shooting? The game's guns are beyond awesome. Totally satisfying and all have their places.
Atmosphere? Off the charts. 2nd to none. Having no HUD is great and the lone survivors are effing crazy. It's all adds up.
Graphics? Probably the best mutiplat.
Scares? Great. All but a couple were unexpected and beautifully executed. I actually loved them...
Enemies? Effed up. That wall dude that spits out demon babies? Awesome!
Story? Starts off simple than so much gets revealed and you are like "Holy crap!"
Even when you die it looks amazing. This game does what almost no other game does by making it look AWESOME when you die. My enemies die and it looks awesome, why can't it be the same for me? You will get decapitated and ripped apart. It's drool worthy.
This is just a game where so much care and so many good design choices went into it. I can just imagine the devs sitting down over every minute of gameplay and analyzing it to make it the best they can.
Dead Space, Bioshock, & InFamous all had great design decisions, almost perfect for all of them, and the end product is amazing.
Ok... I have to say it. This game craps all over RE5, a game with the most stupid design decisions and crappy atmosphere, half butt "scares" (ooh wow! One corpse fell down the hall! Yawn...) and overly frustrating action. This game is putting tremendous pressure on RE6 to be awesome.
Thank you Redwood Shores for a incredibly awesome game. You deserve it. A little ironic considering I bought it used.
Too bad your next game, Dante's Inferno, is gonna be ripped to damn pieces by God Of War 3. Coming out within a month of 2 of the game you are ripping off? I'd be crapping my pants.
I don't think it will have that same magic of Dead Space, more or less, ripping off RE4 and making it better.
Thoughts?
So if any of you pay attention to the games I've been playing, I recently picked up Dead Space in a spur of the moment purchase. I was with 2 of my friends and GS had a buy 2 get 1 free, so we all pitched in. It had to be a used copy so I didn't add to the 1.5 million sales, unfortunately.
I don't really know why. I hate being scared and this game seemed pretty scary. It was just calling me though.
So as I'm playing it, I just get sucked in. This is one of those games where you can just go on and on. The atmosphere is better then RE4's which this game liberally borrows from (I can easily come up with over 10 exact similarities) but makes it better.
Almost every game design from RE4 is in here BUT the stupidity of non mobile shooting but it does it so well that who cares if it it's the same?
I can't pinpoint one good thing about this game because everything in here is damn near perfect. I was seriously sitting down, trying to think of a flaw and I couldn't.
Shooting? The game's guns are beyond awesome. Totally satisfying and all have their places.
Atmosphere? Off the charts. 2nd to none. Having no HUD is great and the lone survivors are effing crazy. It's all adds up.
Graphics? Probably the best mutiplat.
Scares? Great. All but a couple were unexpected and beautifully executed. I actually loved them...
Enemies? Effed up. That wall dude that spits out demon babies? Awesome!
Story? Starts off simple than so much gets revealed and you are like "Holy crap!"
Even when you die it looks amazing. This game does what almost no other game does by making it look AWESOME when you die. My enemies die and it looks awesome, why can't it be the same for me? You will get decapitated and ripped apart. It's drool worthy.
This is just a game where so much care and so many good design choices went into it. I can just imagine the devs sitting down over every minute of gameplay and analyzing it to make it the best they can.
Dead Space, Bioshock, & InFamous all had great design decisions, almost perfect for all of them, and the end product is amazing.
Ok... I have to say it. This game craps all over RE5, a game with the most stupid design decisions and crappy atmosphere, half butt "scares" (ooh wow! One corpse fell down the hall! Yawn...) and overly frustrating action. This game is putting tremendous pressure on RE6 to be awesome.
Thank you Redwood Shores for a incredibly awesome game. You deserve it. A little ironic considering I bought it used.
Too bad your next game, Dante's Inferno, is gonna be ripped to damn pieces by God Of War 3. Coming out within a month of 2 of the game you are ripping off? I'd be crapping my pants.
Thoughts?


