Going away
Even after a few days, I'm still very shocked by what happened to Jeff this last week. CNET will deny it, Jeff probably can't talk about nor can the other editors do, but it seems clear enough that Jeff's firing was probably related to his review andultimatelythis is unacceptable. If a gaming review site can't be trusted for its reviews, then the site is absolutely useless.
Because of this and in support of Jeff and the other editors, I've decided to cancel my Total Access Subscription to GameSpot for the first time since I started paying 3-4 years ago. I don't usually believe in massive internet petition or ban, but in this case I cannot let this be and continue paying for this site. Over the years, GameSpot has hired some of the best editors in the business and the "old gang" with Jeff, GregK, Rich, Bob Carrie and all the others made this my #1 choice to get gaming news. This week, CNET showed what it has in store for GameSpot and I have no respect for such business decisions. What a sad day.
It's too bad that new management seems to have screwed this up. Whatever happens next, I wish the remaining editors and staff good luck and I hope GS can return to its former greatness. We never know, the uproar over Jeff's firing may actually cause CNET to review its policies and make it up by returning control over editorial content to the actual editors instead of having marketing and biz-relation run the show.
To all the editors, thanks for all the hard work and good luck. Seems to me you'll need it.
Timely DLC
Some of the stuff was unexpected like Achievements. Pretty nice. One thing that was expected is downloadable content. I think that's great because when I finish a great game, I'm always bummed that I have to wait at least a year if not more to play more of it. My biggest problem with DLC, at least so far, is that they come out way too late. So there will be new playable characters in Marvel Ultimate Alliance ? Great! But I'm done with the game. In fact, I've been done with the game for a long time now and have no interest in playing it again because I have a lot of other stuff to play.
I understand that these things takes time to make. I really do. But several months after the game is out is just too late. Crackdown is in the same position. I loved that game, but if the DLC doesn't come out soon, I will probably not care anymore.
Seeing new songs in Guitar Hero 2 so quickly after the game came out was great. A little overpriced, but that's another debate. I like how they decided to release new songs every month. I think other publishers need to take note. I'd certainly buy more stuff if they came out sooner.
Now that's an achievement
I was really pissed of at that thing and had actually stopped playing and had migrated to the PS3 to play Motorstorm and God Of War. Tonight, while trying to finally get Master Agent status, I happened upon the last orb. I had been at 499 for a few weeks now, been around the tallest building in the game at least 10 times and I finally found it tonight. It just happened to be located in Lost Muertos, 2 feets above the ground, in the middle of the starting island.
While I'm kinda pissed about having missed it the first 30 times I went around that island, it really made me appreciate the concept of achievements. It's not really about the total gamerscore, it's about what it can do to push yourself to play further and to do more. I never would have attempted to do this on any other system.
Can't wait to see what Sony does with the Trophies system in Home. Hopefully that accomplishes the same thing and if it can do that without computing a final score, it might just end up even better. Now if only Nintendo would do the same please.
How much more agile can you get anyway ?
I have 499/500 agility orbs.
Yes, I'm missing one and it's driving me crazy. I was at 467 when I beat the game and got to 493 really easily. From there, I was able to get to 497 in one night and then 499 in 2 more nights. I've been stuck at 499 for like 5 days now. I swear I've visited every inch the map at least 10 times. Finding one little green orb in a huge map is not easy.
And don't even get me started on the hidden orbs. I'm at 226/300 and have no intention of ever trying to get them all. This is just crazy.
I do hope more developers follow the example set by this game in terms of achievements. You get a good number of them by simply completing the game but the rest are really well done and innovative. I can't wait to see what the additional 100 points they will distribute through DLC will be.
CDs, really ?
And yet they ship on CDs.
This, to me, is baffling. The debate has been going on for a while now but what really pissed me off this week was looking at the PC games at Futureshop (canadian Best Buy). Here in Montreal, we usually have 2 versions of the games. The first one is the US game. This one is usally on CD because who know, maybe somebody who doesn't own a 15$ piece of equipment might want to play the latest games. The other version is the european version so that we can get a french version of the game. Now, the european version is usually on DVD. (it's also in french, which is why I don't buy it)
I really, really wish I would understand that. I don't.
A DVD-Rom is so cheap nowadays and *all* new computers have had them for years. Is there a reason Company of Heroes ships on CDs here and on DVD in europe ?
CD-based games are longer to install, there's a risk you might damage or lose one disk ... there's just no reason to want to ship a game on 5 CDs when you could ship 1 DVD. Heck, the "next" generation of DVDs are already on sale now. Isn't it time to assume people who wants to play a game that requires a 1500$ computer will have a DVD drive ?
I mean, we might as well ship floppy disks just in case.


