Brothers in Arms : Hell's Highway
I was going to post part #2 of BIOSHOCK, but it was just info that was not very important!
So here's: Brothers in Arms : Hell's Highway

You maybe will say :" wooo.... another WWII game..... " . yes i know there r tooo much WWII games in this world but this one is the most realistic , as Call of Duty left the scene of World War II Brothers in Arms is one the most anticipated games about WWII (the second one is Medal of Honor : Airborn but i don't think it will have a huge success).....
Info on this WWII shooter :
Developer : Gearbox Software
Publisher : Ubisoft
Engine : Unreal Engine 3.0
Release date : November 16, 2007
Genre : First-Person Shooter
Mode : Single player, Multiplayer
Platform : PC, PS3, Xbox 360
Official site : Brothers in Arms : Hell's Highway
Brothers in Arms: Hell's Highway will be the 3rd entry in the Brothers in Arms series of video games. It will see players reprise the role of Sergeant Matt Baker, a soldier of the 101st Airborne Division, during Operation Market Garden in the late stages of World War II. he game has many new features, including the ability to command a further squad from a selection of new specialized units (bazooka teams, machine gun teams, mortar teams, as well as radio teams with which to call in artillery support). When a command is issued, the player model uses hand signals to issue the command to his squad, just like the previous games in the series. The player also has the ability to take cover behind objects.

Still there is no official info only some confirmed features and rumours:
- It has been confirmed in a game-play demo that Baker, Paddock, Hartsock, Corrion, Courtland and Zanovich will be in it.
- In the pre-E3 trailer, a civilian is shown communicating with the sergeant to alert him of a hiding soldier behind a clothesline, indicating civilian interaction will be implemented.
- Also, Matt Baker now has the ability to use heavy weapons. In the E3 trailer, he is shown ordering a bazooka round to be fired upon an 88. He can also make use of machine gun squads, mortar teams and a radio man who can call in artillery or air support.
- There are new moves called Brotherhood Moments where your character is shortly taken over by a computer and catches one of the players fallen comrades. "Bro-Mosī" are meant to show the bonds between the fighting men of the time period.
- The player can now go prone as well as crouch and stand. Only crouching and standing were available in previous games in the series.
- The characters in the series are set to become more developed, each with their own personal history, characteristics and habits.
- Hell's Highway will include a cover system that is similar to Rainbow Six: Vegas; the screen will indicate your current health. When the player exposes himself from cover, the screen will start to darken into a red color, with safe cover remaining clear. However, once safe behind cover, the screen will return clear, and resume as normal. This will only happen if threats are in the immediate area.
- There will be hallucinations, delusions and flashbacks about the character's exploits during the first two BIA games, some of the involving characters such as Pvt. Kevin Legget and other characters from the previous two games who were killed in action.
- A slow-mo effect will be added when you kill enemies with a grenade, although it was said that it will not be overdone to avoid being too unrealistic.
Hope you enjoyed my blog, very short huh? I know! Just that im pretty tired from all that BIOSHOCK, lol.
Tommorow will be: Dragon Age



Comments
Basically im pretty tired of the past, lol, but im willing to give this game a chance.
Thanks guys and girls for your opinions and comments