it's that time again fella's, can you believe another month has passed? really? me either... anyway, here's what I've picked up over the last month (since my last aquisitions blog)


how's everything else you ask? great, thanks.
aside from my family life as a father and husband... I've been playing various games on the 3+60 and DS mostly... though my 360 was out for repairs for about a week or two so I played some Kessen III (which is just as if not more awesome than the first two)
anywaaaaaaaayyyyyy... how you guys doing? and as always, feel free to ask any questions or make any comments you want... remember without you kind folks, I wouldn't have ANY reason to visit this super-buggy and over-all horrible site.
I was asked to make this kind of post more often by someone who despite not posting in the last one I made... seemed to express enjoyment in this type of deal... I figured I'd do it again... maybe one or two more times... if the response is good, I'll do it more... if not, it's back to reading my posts daily in the CCU for you all! Muahahaha... I'm probably the only one who posts there twice daily.... or once a day for that matter...

Don Ivan Punchatz not only did a superb piece that depicted the desperate struggle that the player faced against the hordes of Hell itself, it created a logo that combined both the arcane and technological overtones that permeated the game's enviroment and storyline; The heavy font, the jagged contrasts of the shapes within the letters and the overall strength of the whole piece has made of this one of the most memorable game covers ever and a image that is indelible part of the video game legacy. He in great part helped cement the legacy of one of the watershed moments in gaming.
Oh and that demon on the lower left corner of the image, it almost says: "Yes, you are next." Don Ivan Punchatz (September 8, 1936 - October 22, 2009)
Gamers of all generations thank you and remember you.
At long last, after a year and a half of waiting, Okami is out. And it is mine.
It's absolutely amazing; not only are the graphics pure eye-candy, but the gameplay is smooth and fluid as well. Battles are a blast, the sound's great, even the gibberish voices are fun to listen to... although many would disagree with me there. But really, this is even better than I thought it would be, which is saying a LOT.
I believe I was the first person to pick up Okami at my local Gamestop today, as we got there five minutes after they had called us and said it was in. XD Talk about speedy. Anyway, I also got the pre-order goodie called a 'Buddha Board' - which I haven't tried out yet - and the strategy guide on top of that.
Their faces were priceless. "Didn't we just call you?!"
Pfft. When I want my Okami, I get my Okami /fast/.
I'm about five hours into the game now at Agata Forest. It's... just... wow. I had a tough time trying to pry myself away from my PS2, but sleep is required for optimum gaming performance tomorrow.
Goodnight and go snag a copy of Okami before I hunt you all down and shoot you!
