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If the radiation doesn't kill me, the bleak view will

Who would have guessed a nuclear fallout could be so depressing? I'll concede that, during such a catastrophic event, most people would die and the tortured living would be crazy with the smell of death enveloping them. I'll even admit that buildings designed to withstand a 4.0 shake on the Richter scale may not be able to stand strong during a 40 megawatt blast. Yes, shades of gray dominating the landscape seems like a plausible consequence for setting off a massive bomb. But does it have to look so darn uninviting?

I have been playing Fallout 3 the last few days and I feel like I am the unlucky survivor of a digital, yet still quite powerful, blast. A large part of the appeal of playing games as a whole, and specifically open world games, is the joy in discovering new places that not only provide enticing gameplay opportunities, but offer a visual treat as well. It's why I so eagerly traipsed through Stilwater and Liberty City this year, roamed the lands of Albion twice, and place Nippon at the top of my virtual vacation resorts. I search for diversity, beauty, and exhilarating new areas... and Fallout 3 doesn't have any of that.

Everything looks identical in post-apocalyptic D.C. One town melds into the other, each awash in a sea of indistinguishable crumbling buildings and a gray palette that has never heard of the word "pigmentation." Fallout 3 is an ugly game, almost too ugly to play. RPGs are an escape, a way to experience the world in a consequence free environments. To interact with people in a way you would never dream of in real life and see sights mere humans have not been privy to.  Yeah, the game captures what the world would be like after the bomb hits, but is that really a good thing? There is no imagination, no life, no reason to explore in Fallout 3. 

I am not a stupid man. I understand that, to create a post-apocalyptic wasteland, you have to eschew the majority of the color scale. I knew going in that this wasn't going to be as warm or enticing as Nuts & Bolts or Oblivion. The sheer lack of imagination is startling, though. I am not impressed with a strict representation of what our world is destined to look like. They could create a virtual cow intestine or factually correct landfill and I wouldn't want to experience those either. Fallout 3 has become a monotonous, arduous experience. Apparantly, a perfect recreation of human destruction makes for a lousy game world. 

I have issues with the shooting (the worst aspects of First Person Shooters and Role Playing Games in one tight package!) and the character interaction (three choices, none of them what I want to say), but it's the bleak aesthetics that's keeping me away. Is there a reason to keep trudging through this desolate landscape? Or should I shelve it for a world actually worth visiting? 

Posted by TomMcShea, 11/28/2008 4:25pm
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I'll agree with you about the shooting. It's not a "real" fps, because "bullet to the head" doesn't translate into an insta-kill. The VATS thing is helpful, but it's only a half step. Even in Oblivion, it felt more than just random numbers crunching the data behind a sword swing.

I disagree though about the "Fallout 3 is ugly" basis. I love the atmosphere of Fallout 3, mainly because it is so desolate compared to everything else. You mentioned Fable 2, and how it's a vibrant and lush world (to simplify your point some). Yeah....but, we've seen "fantasy" world a thousand times over. Namely, Fable 1, Oblivion, Morrowind, basically most rpg's that have come out in the past decade, that use Direct X.

I don't particularly find Fable, or Oblivion an escape. Because it's super unrealistic, in terms of world structure (more so Fable, than Oblivion). Stilwater and Liberty City are good, but still a bit clouded, because you can't go "everywhere" in the game world.

I find the world of Fallout 3, incredibly unique, and vibrant on a whole different level. You never know what's beyond the next hill, whether it be a wild dog, or 4 Super-Mutants just lying around.

But, hey. That's just my 3 cents.
Posted 11/28/2008 4:44pm
What?!? You mean the virtual landfill I've been developing for my new game is uninteresting to you?? Here I've been inserting all these cool things to find, my obsession with all things thrift store and yard sale culminating in the ultimate dumpster diving game - 600 acres of crap to shift through! I put in RPG elements like the ability to spot quality junk from hundreds of yards away, metal detector for arms... the perfect game to spend 30 hours of your life with... at least I thought so until now. My life's been such a waste...
Posted 11/28/2008 5:53pm
I loved the world of fallout 3 even though it is not as colorful as other open world games but it is still unique.
Posted 11/29/2008 7:15am
Maybe you should approach Fallout 3 from a different perspective ? During the time I have spent with the game, I have noticed that it's not the locations themselves that makes the game world so interesting, but what the NPCs have done with them.

After a bit of exploring, I have found all kinds of interesting places and people: There's this guy who lives 2 other women, he offers them protection in exchange for sex. There's this slave camp where you can trade in kids for caps or free every single slave, depending on what kind of character you are role-playing. And then, there's this one wife that suspects that her husband is cheating on her, and sure enough, if you stalk him, you can see that he actually sleeps with another woman. This is but a glimpse of the kind of things you can find in Fallout 3's world.

Sure the whole place is a dump, but in a way, the 'Capital Wasteland' feels more real and alive to me than Liberty City, Albion or any other game world.
Posted 11/29/2008 5:43pm
I think i will get Farcry 2 before Fallout 3.
Posted 11/30/2008 9:31am
Elk
All very good points and I did long to find something a little different, but I think any vastly different areas would of broken the atmosphere (there is one such area to the north). Fallout 3 has issues that run a little deeper than the stylistic choices.
Posted 11/30/2008 10:46am
Fallout is not about the location as it is about the people and how you interact with them, yes it is a bleak landscape but even so it is worth exploring...if only to meet the various characters that are around.
Posted 12/01/2008 8:29pm
I agree with ya man. I bought it and played it for about 10 hours ish and I just don't have the disire to play it. It just seems all despressing and it's not very attractive to me. The quests arent all that interesting either. I dunno maybe 10 hours isn't enough time?
Posted 12/03/2008 10:31pm
That's interesting you would bring that up Tom, because I've been having some of the same reservations. While I certainly prefer new and unconventional takes on games, such as the one Bethesda has put together in Fallout 3, I'm having the same feeling of depression when taking in the environments.

Though Oblivion had the generic fantasy look, I would still wander through the forests, taking in the beauty of this simulated nature and shaking off imagined chills when traversing the snow-covered mountain ranges. I think that Fable II captures such a pleasant aesthetic feel greatly, though wherever I look in Fallout all I see is dirt, mud, stone, and destroyed buildings. Instead of exploring a world that I want to be a part of, I'm instead left with a feeling of "I really don't want to be here."

While this is surely the intention, as the main character must be having much the same feelings, I'm not going to extract as much enjoyment out of a game if the world isn't something I want to be a part of. I think Fallout 3 is certainly a great game, and an even better revival of a long-dead franchise, but I'm still forming my own more personal opinions about it--primarily because it is such a downer.
Posted 12/06/2008 2:41am
I immensely enjoy trekking through the Wasteland in Fallout 3. I understand why you don't like it, but the feeling I get when crossing through the ruins of downtown DC, or when I climb on a bridge to survey the Wasteland around me is just plain addicting to me. I loved Oblivion, but I love Fallout even more.

Still, can't wait to see what Bethesda does to The Elder Scrolls V, though.
Posted 12/06/2008 12:16pm
We all have our way of perceiving these types of things. I enjoyed fallout 3 and I enjoy fantasy-esc Rpgs. I happen to like the setting, it makes me glad that real life isn't that crappy and yet I still have fun shooting the mutants or just shooting whatever I damn well please. (except for kids, why are bethesda and lionhead protecting the children in games where you are supposed to do anything, I dont know) So It appears you just have a very biased opinion over games, and that the only game you are willing to play is one that takes place in a super happy fantasy land. Because of this I cannot trust your opinion and I advise others not to as well.
Posted 12/06/2008 3:54pm
lilmichaelson, I think you missed the point of my post. I dislike Fallout because the art lacks life and imagination. It's oppressive and unwelcoming. I enjoy games with gritty visuals--Gears, Resistance, and Burnout are some of my favorite games this year--but I could not get over the bleak setting of the wasteland. You should be careful about tossing the word bias around. Your accusation goes up in smoke as soon as I start talking about games I love with darker visuals. Bias is a strong word, but when it's thrown around with no proof, it loses all meaning.
Posted 12/06/2008 4:44pm
I remember you raging on this game on the hotspot but I completely agree but how I got threw it. Was every thing that I felt so depressed because of it's art. I stopped playing and went back to fable 2 to lighten my heart then I went back to the bleak wasteland that is fallout 3. Tip if you want the land to become beautiful put a worse image next to it so it look a lot better.
Posted 12/07/2008 2:12pm
This might be offtopic, But I really disagree with your Sonic Unleashed review. Granted, its a game that needs alot of work, but Its nowhere the glitchy mess that was Sonic 06' To give Unleashed a score lower than Sonic 06 is simply misleading. Sonic Unleashed far superior control over 06 , and even SA. The hubs have been streamlined, and the award system more focused than ever before. Top that with impressive visuals, and great soundtrack, and this game is easily within the 6.0 and 7.0 range.
Posted 12/08/2008 7:00am
Mindchamber, remember, I didn't review Sonic '06 for GameSpot. I judged Unleashed on its own merits--not whether it was better than a two year old game--and thought it failed in almost every way. I respect that other people might enjoy it despite the flaws, but I could not overlook the many problems I encountered.
Posted 12/08/2008 9:56am
I couldn't stand it either. I put down after about 4 hrs. and never picked up again. I liked the shooting btw.
Posted 12/08/2008 1:07pm
The sudden jump to Sonic Unleashed may have been the biggest nonsequiter I encountered today.
Posted 12/08/2008 10:29pm
My Mistake for Bringing up Sonic '06 as you are right no game can be compared to another Still, can't help but feel that 3.5 is a bit harsh, and that the game scrutinized more closely due to the strings of failures the sonic games have produced over the years. That said, its pretty obvious, that sentiment isn't shared, as the average scores across the board is around 6.0 to 6.5. While I agree with you the game is flawed, I still feel a score of 3.5 gives the impression that the game is broken, when clearly every other critic and user feel it is not. either way, Ill stop highjacking your thread, and just enjoy the game.
Posted 12/11/2008 7:58pm
I definitely see where you're coming from and I feel that to some degree. I don't really travel around at night very much because as dreary as things can be during the day, it's definitely even worse then. I think one of the main things that helps me get over the environment is all the intricate details that they threw in everywhere. I always find it extremely rewarding to find a secret safe behind a bookshelf, or to disarm some cleverly positioned trap. The details steal my attention away for a moment from the larger picture. My biggest beef with the visuals is actually the computer screens. The game is obviously designed for HD, but I have an old tv so I have to get up really close and squint to read the text. I also think that playing the game as a good character alleviates a lot of the muddy atmosphere. All the NPCs you help act a whole lot more hopeful, and Three Dog on Galaxy News Radio will talk about how awesome you are all day. (And is it just me or does the game seem to reward good characters a whole lot more anyway?) I haven't found it, but Three Dog mentions somewhere where there's trees growing--that will be a nice find.

The shooting does feel a little clunky at times. I find getting head shots with sniper rifles while you're sneaking usually kills people like it should. Of course there's no ammo but..
Posted 12/11/2008 9:12pm
I think Fallout 3 is for more casual gamers than hardcore headshooting, rampaging, kill everything in the most stylish manner players. It does look bland and dead but that's what it looks like after a huge explosion. I think this game was a little rushed and it's not as big as Oblivon but it is pretty fun to go look around see what you can find and roleplay.
Posted 12/12/2008 10:19pm
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