As we approach the launches of the PS3 and Wii, i've noticed alot of griping about the number of ports being released within the PS3's launch window. Yep, there are quite a few reruns that are going to be sitting on store shelves come this Nov. 17 and soon afterwards.
I can understand those negative vibes completely. After all, after shelling out the hard earned bucks for a nifty new system, I think we would all rather have that shiny disc we place in the machine give us a new experience instead of a been there done that kind of affair. What I CAN'T understand is how Wii launch software as managed to escape the same criticism that's so easily shunted the PS3's way. Taking a look at the launch titles for the Wii reveals a motley crew weighted with many of the usual played before suspects. Does a game rise above the level of a port just because you can shake a fancy motion detecting stick at it?? I don't think so.
If you only fly the flag of one system, you've squarely fallen into the dark pit of bad grooming habits, Farscape convention attending, in high school was voted most likely never to touch a girl...EVER, armpit funk fanboyisim if you can only call out the faults of another system without recognizing that your own system shares many of the same problems.
Look, with game systems getting more and more internally complex with each new generation, I suspect we will continue to see a hefty amount of ports released at system launches. I think they give developers a chance to get to know the ins and outs of a new system so that when they are prepared to give us that totally new experience that we are all looking forward to, they can go in with all guns ablazin' having mastered the beast within.
So if you're going to go all postal on the PS3's ports, at least acknowledge that the Wii is also in the same predictable boat.