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My Wii Wishlist

Metroid Prime 3,
Super Smash bros Brawl,
Super Mario Galaxy,
Zack & Wiki,
NiGHTS: Journeys of Dreams,
Opoona,
Final Fantasy Crystal Chronicles: Crystal Bearers,
Mushroom Men,
Soul Calibur Legends,
Battalion Wars 2,
Trauma Center:New Blood,
Mario Kart,
King Story (Project O)
Tales of Symphonia: Knight of Ratatosk.

Posted by chris3116, 08/11/2007 4:50pm
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FINALLY, I bought my Wii

I think the title says all.

I bought it on eBay but I had it for a good price. I bought it for 360$Can but in stores in Montreal, it would cost me around 330$Can taxes included (Thanks to Canada and Quebec for their ridiculous 14% of taxes). So basically, I just pay my shippings nothing more.

I would thank Jimmy Beaubien for its sales to me.

My vacations are coming so Super Paper Mario, Metal Slug Anthology and a couple Virtual console games are coming as well.

Posted by chris3116, 05/21/2007 12:39pm
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My Virtual console wishlist (I hope to have my Wii soon)

This wishlist can be upgraded at anytime. This wishlist is for the 5 years of the life of Wii.

NES

Super Mario Bros
Super Mario Bros 2
Super Mario Bros 3
Punch-Out
River City Ransom
Balloon Fight
Kid Icarus
Bionic Commando
Bubble Bobble

SNES
Super Mario World
Final Fantasy 6
Breath of Fire
Breath of Fire 2
Super Ghouls N' Ghosts
R-Type 3
Zelda: A Link to the Past
Chrono Trigger
Super Metroid
Super Castlevania 4
Legend of Mystical Ninja
Earthbound
Donkey Kong Country

N64
Super Mario 64
Paper Mario
Mario Kart 64
Donkey Kong 64

Sega Genesis
Comix Zone
Gunstar Heroes
Shining Force
Shining Force 2
Phantasy Star 2
Phantasy Star 3
Vectorman
Vectorman 2
Dynamite Headdy
Toe Jam & Earl

Turbografx
Bonk's Adventure
Bonk's Revenge
Bonk 3
Neutopia
Neutopia 2
Dragon's Curse
Soldier Blade
R-Type
Keith Courage

Note: I have Sonic Mega Collection, Mega Man Anniversary Collection, Mega Man X Collection, Zelda Collector's Edition, Ocarina of Time Master Quest, Namco 50th Anniversary, Midway Arcades Treasures 1-2-3 all on GameCube. I might buy Sonic Gems Collection very soon.



Posted by chris3116, 01/24/2007 8:57am
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Wii = Blue Ocean Strategy for Nintendo.

I'd like to put the definition of the concept of the Blue Strategy on Marketing.

I read a book called Blue Ocean Strategy: How to Create Uncontested Market Space and Make Competition Irrelevant by W. Chan Kim, Renée Mauborgne.

It was very interesting.

The basic of the Blue Ocean is to make for a company a new market without beating the current market. The competition will become irrelevant.

The book talked about the Red Ocean (the traditional way) and the Blue Ocean (the innovative way).

Here's a summary from a reviewer on Amazon that resumes very well the comparaison between the Blue Ocean and Red Ocean.

What is a BLUE OCEAN STRATEGY? The authors explain it by comparing it to a red ocean strategy (traditional strategic thinking):
1. DO NOT compete in existing market space. INSTEAD you should create uncontested market space.
2. DO NOT beat the competition. INSTEAD you should make the competition irrelevant.
3. DO NOT exploit existing demand. INSTEAD you should create and capture new demand.
4. DO NOT make the value/cost trade-off. INSTEAD you should break the value/cost trade-off.
5. DO NOT align the whole system of a company's activities with its strategic choice of differentiation or low cost. INSTEAD you should align the whole system of a company's activities in pursuit of both differentiation and low cost.

To the readers, take these theories and put it on Wii. You'll see the puzzle of why Wii exists. Reggie and Iwata want to bring the applications on Wii.

Remember that Nintendo didn't say they want to be number 1. Remember the price of Wii (less than $250) and the cost of production of the dev kits (around $2000). Remember the WiiConnect 24, the virtual console.

Also there's another point. The Blue Ocean doesn't depend on new technologies. Wii has no HD support and won't have Dolby Digital 5.1.

Also, the cornerstone of a Blue Ocean strategy is value innovation which occurs "only when companies align innovation with utility, price, and cost positions. If they fail to anchor innovation with value in this way, technology innovators and market pioneers often lay the eggs that other companies hatch."

Also, the Blue Ocean takes notes that you must find new consummers. Nintendo wants to attract the non-gamers.

 In conclusion, Blue ocean strategies involve value innovation that increase buyer value while at the same time reducing costs allowing for a greater value for money bargain for consumers and superior margins and returns for companies (this is in direct contrast to the accepted wisdom that you can either go for cost leadership or differentiation but not both).

Also, the book revealed many companies that used the Blue Ocean before.

- NetJets (fractional Jet ownership)
- Cirque du Soleil (the circus reinvented for the entertainment market)
- Starbucks (coffee as low-cost luxury for high-end consumers) - Ebay (online auctioning)
- Sony (the Walkman - personal portable stereos)
- Cars: Japanese fuel-efficient autos (mid-70s) and Chrysler minivan (1984)
- Computers: Apple personal computer (197 and Dell's built-to-order computers (mid-1990s).

If Nintendo uses this, they are the winners.

Posted by chris3116, 06/02/2006 8:43pm
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Definition who is a True Gamer

A True Gamer is someone:

-who plays on every consoles. Even you hate one of them and he can love on one of them without to be a fanboy.
-who accepts that there's no kiddy consoles.
-who plays on every games genres: RPGs, Fighting, Action/Adventures, etc.
-who accepts that there's no kiddy games.
-who thinks that online gaming is cool but it's not necessairly to have it.
-who doesn't complain that a console is gimmicky.
-who says that consoles and handhelds are two different things.
-who says a DVD Player on a console might be cool but it's not necessairly to have a DVD Player included in the console.
-who says playing on any games is to have fun.


Posted by chris3116, 04/07/2005 12:05am
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chris3116
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