the PS3 Ram

I am surprised about the ps3 being so high demand of Memory. If you match it with the xbox 360 it is almost funny. The Xbox 360 only demand 36mb(about 94% is still free for the dev to make games) ram for all the different stuff like friends lists, voice/text messages, achievement lists, gamercards, Live Marketplace, 1-1 chat, virtual keyboard, and the music player. This is some amazing programming it seems that the Microsoft engineers have done a brilliant job. And when I read about how much PS3 demand it is a milestone away from Microsoft low demand. The list of PS3 used memory is standard on screen is 7mb,

wireless lan with the PSP is 8mb,

the various utilities that provide ,loading,saving, and reading off the hard drive requires 5mb,

online startup utility needs 8mb,

full support of the NP Friends list utility is currently a 24mb of extra memory(and on the top 8mb to start it up)

video chat is required 26mb of memory, and voice chat demands 8mb, the utility allowing for in-game microphone configuration is also 8MB.
And the internett browser demand 40mb to 90mb depending of what website being browsed. And the number of windows and tabs being used.
PS3 ram is split into two memory banks both on 256mb. One of them is reserved for graphics. A large portion are reserved for the system. And on top of that if a game want to support futures like friends list or in-game commerce, take additional memory. So around 96mb is reserved for gaming. Remember that all the things over is not inaction while we are playing but still it is 73mb more used on the ps3 than the xbox 360 And that is a lot for dev. The ps3 has only 403 Ram to use for game dev.

I got this information on the sites
http://ozymandias.com/archive/2007/03/22/More-Context-on-Memory-Reservation-Issues-on-PS3.aspxotprint/

http://www.innerbits.com/blog/2007/05/09/ps3-memory-fo



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