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Piracy is for Morons

This is getting a little ridiculous here. I know game piracy is a pretty common, even rampant occurence for games, but usually it's been PC games. The Half Life 2 Source code is a shining example of this. But two, extremely high profile CONSOLE games being jacked within a week of each other? This is insanity, people. Halo 2 was stolen and leaked onto the internet...in French, no less, and GTA: San Andreas has recently been stolen and leaked as well.

The problem with this, other than the obvious potential monetary setbacks to the developers, is that people are getting the wrong impressions of these games. Neither Halo 2 nor GTA are optimized to run on a PC, so running them on a PC would make them seem incomplete. This gives the games a bad rap, as those punks who have already played the pirated versions like to either spoil plot details or give the games below average reviews based on their stolen copies.

The solution is simple though. Better surveillance at the factories, because that's obviously where these thefts are taking place. It was not until these games had gone gold and shipped to the factory that they wer open to theft at all. They are well guarded secrets while in development, so it is now up to the publishers to assure that the manufacturing process is secure as well. If the theft of console games like these becomes commonplace, it could spell disaster for the gaming industry.

Posted by monkeyman, 10/21/2004 2:07am
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Agreed
Posted 11/12/2004 12:59am
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monkeyman
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I'm what you might call a hardcore gamer. I'm also a game tester at a moderately sized, but quite successful video game developer. Scrutiny is my middle name and no game is perfect.

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