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Eternal Sonata (360) - Quick Review

I had been curious about this title for sometime. Actually it was on Gamespot that I first spotted it. But to find it on a bargain bin (JB HiFi for all you Australian gamers) for only $29 was a treat!

You play the part of a group of adventurers in a world that has been dreamed up by Chopin who is on his deathbed at a tragically young age. From the very get go you'll be in love with the amazingly lush detail that has been pumped into this title. This kind of game seems to be only possible by Japanese game designers it plays more like a cartoon with lenghty cut scenes (my controller timed out on one of them!) and gourgeous landscapes that carry the story line from start to end.

It's only downfall are the documentary like interludes that give you an insight into Chopin's tragic short life that break up the pace of the game. It's fuelled by lushes visuals, an engaging combat system that utilises light and shadow to give the player more to think about during battles. Plus it's voice acting won't leave you wanting to hit the mute button. My only critisism is that the game is very much linear. But this may appeal to the more casual gamer. It still has enough to amuse the more harden RPG'er considering the lack of turn based RPG's on the market today.

Posted by sirbargearse, 05/30/2008 1:43am
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Australian Gamepro Dead. Is Hyper Next?

I use to be a contributor to Megazone and Hyper during the "golden age" of gaming. Back then the industry was only starting to mature... in a pimply, spotty, adolescent kind of way. It was exciting, fun and I still regard that time to be the most rewarding period in my life. But as much as I hate to say it, print media is dead. I still buy the odd magazine to keep up with the current generation of gossip but I find that:

1) The games industry has become lifeless in that it's almost all too predictable. Hard to get excited about half the commercialised rubble being announced.

2) Internet is simply too cool to ignore. It's interactive, instant and is more adaptable to the viewers needs. I have fond memories of the 90's as I was contributing in a way most were not able to. But now everyone has a chance to be heard.

Hyper was a cool place to be in while Andrew and Stuart were at the helm. But their departure won't be the sole reason for the demise of Hyper (if it happens). The senior management must act now and get involved online in a way that they were once in the late 90's. Print's only saving grace is that it can be read while on the train/ bus stop/ can. But this is due to be replaced soon too!

Posted by sirbargearse, 05/02/2007 7:25pm
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Crickeys! Tilt! Crocodile Hunter Pinball Machine!

I'm itching to buy a pinball machine. So while scrounging around the net I saw this little baby! Seems as though the Crocodile Hunter Pinball machine will be out soon. Shame no one carrys pinny machines anymore. I'd really want a crack at this table!

Click Here --> Steve Irwin Pinball Machine
Posted by sirbargearse, 04/27/2007 5:38am
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My First Review in Months! Pinball FX (360)

Photo grabbed from http://www.flickr.com/photos/rhoran/291278554/ 

I've been bad. Real bad. Not coming online to my favourite site... well... Rotten dot com is a close 2nd but umm... getting side tracked again. Oh yeah... review. I've gone and bought Pinball FX off Live as I've been fangin' out for a decent pinny game on the 360 for a while now. Well... it's a decent simulator but not without some hiccups. But when I read the official Gamespot review I thought "man is he harsh!" and was compelled to get hands to the keyboard and get a review up and running. Well may I present to you my first review on an Xbox 360 game. Even if it is a download! LOL

Posted by sirbargearse, 04/26/2007 9:18pm
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New Xbox 360 Stuff

I'm very pleased to see MS and Bungie announcing all this stuff over the last week or so. This makes me one very happy game head. For a while there I figured maybe this whole PS3 thing would take over the spot light too much and us Xbox 360 owners were forgotten about. But some real promising announcements have been revealed this week:  

Xbox Live will now join the Windows Live network

This means you could be playing a game or watching a DVD and all your Messenger buddies can now see what game your playing and send you a message. If you don't want to be disturbed (as the most common reaction to this has been "I don't wan't people nagging me while I'm watching a movie") you will be able to switch it off or there maybe a DND mode.

A new Joypad keyboard coming soon

The photo's of this puppy make it look like one really smick peice of hardware. It sits neatly in the under part of your controller and is so slick looking it'll have even Apple thinking "that's neat". I also just found out that any USB keyboard works in the 360. Something I previously didn't know. So where's the X360 browser Bill? I'll be picking one of these babies up.

Halo 2 Maps Launched Next Week

Some re-worked Halo 1 maps to be launched via the Extra Contents menu screen (not the Xbox Marketplace) for about the price of a coffee (to quote a stupid TV commercial shown here in Sydney).  My only gripe is that they didn't release the original Ice map. That map went off and is sorely missed. In fact why not just re-work all the original maps? Shame.

Regardless... I'll be downloading this down ASAP and so will my online Xbox mates.

Halo 3 Beta

In May the Beta is sent WIDE OPEN. But for a LIMITED TIME ONLY. So as soon as this is made available you should hop onto it as it's gonna be closed in June sometime and you'll have to wait for the finished product to play anymore. The Halo 3 preview video released this week looks wicked and has us all pumped up waiting to frag once again.

Dashboard Update

Next month also sees a big reworking of the dashboard. Well... little things but nice touches. Such as seeing what game is sitting in your CD tray without having to play it. Seeing how many Achievement Points you just earnt without needing to pause the game and a re-working of the Market Place. It will have it's own blade now. Sweet.

So that's about it. I'll be fanging out for H3 but till then... I've gotta drag out and play all these games I already own. Oh... and that's in between study time and everything else. Sheesh. Wish I was a kid again!

Posted by sirbargearse, 04/12/2007 10:44pm
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sirbargearse
last online: 2:23am Nov 13, 2008
member since: Mar 14, 2004
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About Me

My screen name is sirbargearse but my name is Brian Costelloe. I'm 31 and consider gaming as more than just a past time. It's a culture! I can remember thinking Space Invaders was so cool when released in the early 80's. The sight of a spacies machine in the original cabinet at the local milkbar is something I'll remember for the rest of my life. Playing the cocktails tabled version for the first time was damn "skillfull"! Game & Watches were another thing I remember when casting my memories back that far. Basically I've had a fixation for games since then. I didn't actually own a console till 1986 though. It was a Sega SC-3000 PC. Getting a new game for that thing meant mail order. I'd check the letterbox like a crackhead trying to find a hit! LOL Gaming was one thing. The collectable game related merchandise was another! I love hunting down anything that is related to video games. I've got mostly Sonic the Hedgehog stuff like Sonic basketball, Sonic Curtain holder, Sonic Money box. You get the drift. When I was in highschool getting EGM (Electronic Gaming Monthly) was such a buzz. Seeing what new titles were being announced was all I would be focused on. I collected mostly UK magazines as I found them more entertaining and less commercialised. I was so interested in gaming mags I just had to do something about it. So "The Sega Times" was born. The Sega Times was a fanzine that I put together all by myself with nothing more than a dot matrix printer, SC-3000 PC and a friend who owned a Photocopier. I'd print the articles out on paper and "blu-tack" them onto a "bromite" master page along with cut outs of gaming images I'd find in magazines relating to articles I had written. I'd draw (rather crudely) the covers to the magazines and I'd print up about 50 of these and sell them at $3 a pop. I'd send Sega (known locally as Ozisoft at the time) a complimentary copy in the hope of getting games sent to me for review. It worked. Not only did I get games sent but also get news of new titles, release dates and general gaming gossip. I did this fanzine for about 6 months before it landed me a job in the Big Blue, Sega. Worked in Sega from 1991 to 1993 mostly in the Sega Hotline answering kids queries on gaming related problems. Most of the callers were from kids but alot of parents use to call up as well with problems on games like Alex Kidd in Miracle World or Phantasy Star. You'd get some nutcases phoning up trying to play pranks on us but we thrived on that sort of stuff so much they usually would get scared and stopped calling! During my time in Sega I also did reviews for Megazone magazine. Megazone was an all format mag distributed in Australia and New Zealand. Bias as hell though as it was owned by distributor of Sega games. But my personal reviews mostly remained unchanged. After a few years of reviewing games, answering frustrated gamers calls and doing roadshows of games in local shopping centres I moved onto to work in a local gaming shop called The Gamesmen. But while working there I was continuing reviews for a new magazine called Hyper. But I was now an outsider. Contributer only and not an in house writer. As a result my association with the magazine dwindled and eventually the reviews stopped. I've been out of the gaming scene since. I was glad to have been in the industry during one of the most innovative and exciting periods. The early 90's have often been described as the Golden Age of games. I agree 100%. Now I just own a Nintendo DS, Xbox and hoping to get a Wii soon. My collection of games are mostly 90's titles but at 400 games all up, I don't get bored much!

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