I played Spore and I don't like it
Spore has been one of my most anticipated titles for a while now, and while it still isn't out officially I've been playing for the past two days straight. That SHOULD testify to how great it is, but there has been a great share of frustation in it. The game isn't like Sim City or the Sims, it really more like the Sim City 2000 Urban renewal kit. The game should always be about your creature, but its not.
The game is devided into different phases, and everything starts well. You start out, as promised, with your single celled creature and have very few options for developing your creature. You'll get six different cell parts, but thats it. That is not bad really, because the gameplay in this section is incredibly simple and wouldn't be well suited for hours upon hours of play.
The second phase is the best in the game, hands down. The reason is because this is where you'll do the entirety of the "evolving". In the creature phase you start with barely having legs to being the biggest and baddest beast in the land. This can be pretty difficult, if you play the game on hard, but its a lot of fun working and reworking your creature until you find the rihgt combination of looks and skills using your availible DNA points. When the creature phase ends, your unfortunatly locked into whatever you choose as your final form for the remaining three portions of the game. That is the incredibly stupid part of spore.
The tribe phase is next and it is tollerable. It plays like a very simple RTS. As you defeate or befriend rival tribes you gain more tribes members up to a maximum of 12 (yes, only 12). The only reason this section of the game bothers be is because it is so ridiculously easy. I think you could beat the whole thing in just about 20 minutes. The only custimization you do in this mode is changing your tribes clothes. That is still pretty weak because you can beat it easily on hard ever messing with your tribal clothes. Another thing that bothers me about this section is that if you befriend the rival tribes you haven't really proven dominance, but for some reason you're the only sentient species left on the planet in the next section. Thats really just me being picky though, I would have like a multiracial army to take over the world with. It would have been more Politically Correct too.
So anyway, the next phase is a bad rip off of Civilization, and not so suprisingly its call the civilization phase. This is really where the game gets stupid. At this point your created species controlls the planet, and once again you can't change anything about them. The game also does the favor of giving your beloved creation a horribly annoying voice and then having them attack you. It makes me wish I really were God over this game so I could smite them all there and get it over with. Anyway, at this point all you're doing is making houses and vehicles. The game gives some good pieces to choose from, but being creative isn't really my specialty. For houses I just throw some pieces together, pick one of the default color schemes, and give it a name like "house" (see creative genius). For the vehicles I jus pick the biggest body, give it some wheels and a cockpit, and then set to attacing every single gun in the game to the thing. Those tanks are ugly, but suprisingly they're extremely effective. The rest of the civ phase consists of waiting for enough ticks to get your next patch of money and then just building more and more ugly vehicles until everyone else is dead. Seriously, I hate this part of the game.
There's still more though. Once you've conquered the world you set your sight on the stars. This would be great if your race had anything to do with your possibilities of success. It doesn't. This mode is all about building the best spaceship. Thats it. I've played to this section of the game twice and quite both times because it is exceptionally boring.
So, in the end Spore is a building game. Some have said that spore is all about the creatures. Well, if only that were true. Two fifths of the game are about your creature and those parts are really pretty good. The rest of the game is a bad rip of existing genres. If you like bulding spaceships though, you'll probably really like this game. Sadly I don't. So, I think I've wasted my time with this title. For me, Spore did not live up to the hype.
Perfect World International
I downloaded Perfect World International that has been "advertised" on this site for a while. It is a free MMORPG, and really I'm not a fan of the genre, but its free. I figured, "what the heck".
I actually got to play a little. Last night I was watching my 3 week old. Since the game has very simple controlls it can be played with only the mouse. I appriciated that because I only had one hand free anyway. The player review on this site talked about the great graphics, and that was one of the reasons I downloaded it. Well, if there are some good graphics, I'm not seeing them, and I'm running everything on max settings. Another problem is limited race/class selection. There are 3 races which each have two race specific jobs, one male only and one female only. So, in reality there are just six jobs to choose from and your gender is decided by which job you want to play. Also, I tried for a few minutes to make an individual looking character and when I started playing I realized I still looked just like everyone else. I was kind of sad about that.
The game actually plays well though. I was afraid I would have a lot of trouble figuring out what to do, but I didn't. The quest are pretty easy to find, since the game give you a quest finder. The first few easy quest reward you with equipment, which is nice. I hope the quest rewards continue to be good. If there is any problem with the gameplay it might be that it is too simple. I have yet to find an enemy that even poses a mild challenge. For some reason, I'm not really bothered by that. I'm pretty sure there are harder enemies out there. There are also a lot of crafting skills, but I haven't quite figured those out yet.
Another thing I noticed is that there is the lack of community. The only other MMO game I played was Final Fantasy XI, and you need help to do almost anything on there. It could be that I'm too early in the game, but honestly I hated that in XI you NEED a party to do anything. It would actually be a welcomed change for me. It isn't that I don't like people, but sometimes I do get sick of them.
So far the game semes adequate. I wouldn't say the game is super entertaining, but its decent. With all the games I have to play, I would say I don't plan to spend much time on this, but I'm not sure. The game is an exremly easy way to waste a few minutes, and since there is no fee, I don't see any reason to uninstall it. I like it, but I'm not going to reccomend it.
I downloaded Castle Crashers.
I'm a sucker for digital distribution, but I'm more of a sucker for great games. Based on the Demo, I was willing to fork over the, once again, higher than normal price for an Arcade game. I'm, once again, pretty happy I did.
Castle Crashers isn't the innovate masterpiece the Braid is, but it has more value for other reasons. The component that I enjoy the most is the multiplayer co-op. Since I first got my 360 I've always spent more time playing with other people that I have playing on my own (thats including all my time in Mass Effect btw). For someone like me, Castle Crashers is everything you could hope it to be.
The game is a modern 2-D adventure game with some RPG elements thrown in. Like its predecessor, Alien Hominid, has an intriguing look. It also doesn't take itself too seriously and has some very funny moments. The game could get boring on your own as it would just be the running through the stages beating up the baddies over and over. With more people, the game really shines. For instance, after rescuing a princess, a player is forced to fight with his team mates to see who wins a kiss. Players also have their own gold so there is always a little bit of competition in the cooperation. On the RPG side your characters level up, learn new moves, and get new weapons. You also get an animal helpers who do all sorts of weird stuff.
If you liked old arcade brawlers, Castle Crashers will bring that joy to the modern era. If you have a lot of friends who come over you'll like it even more. I have yet to try online, and have only played through some of the game. There is still more left to do and I'm going to be playing this game a lot over the holiday weekend coming up.
Major Annoyance
Today three children, around 8, were loitering on my property and I insisted they leave. After several attempts to persuade them they were intent on not only staying but totally destroying the place the first moment I leave. I called the police and waiting for something to happen but it didn't.
So, while I was waiting inside my house on of their firends, a perticulay huligan who lives on my block, decided to take matters into his own hands and broke one of my windows. I went out to see what was going on only to find these three children outside my house throwing rocks. I could only assume it was them who broke it so I demanded once again they leave. They refused... again.
After a while one of them go ballsy enough to try to run into my house. In my haste to see what was going on I had mistakenly left the door open. I got in his way but he shoved me so I kicked him, pretty hard. He walked out into the street and cried about it for a while. Finally him and his friends left because too many people were walking around in the street (concerned because of all the trouble).
Well, that young kid's mom came and talked to me about the problem and she was actually quite reasonable. However, she suggested that should I have a problem with her child in the future I should just call the police. Meanwhile he implicated the older boy who lives on my street in breaking my window. This was my initial suspicion as I knew he was the only one strong enough to do it. The young boys mom told him he should not be hanging out with this bad kid and took him home.
Right now, I'm still siting waiting for the police to show up. I called them twice, the first time at 7:30p, and the second time around 8:00p. Now, it is 11:30p, and there hasn't even been a patrol car through our neighborhood. I hate to say that law enforcement has failed me. I'm sure they have other important things to deal with, but I know that these kids only do what they do because they know they can get away with it. If I want a new window I'm going to have to pay for it myself. I will have to pay for it with money I earned myself working a job. That is somethin that these children know nothing about.
I want to do something about the whole thing, but I don't know what the best option is. I'm not worried about this young kid and his two friends, but I've always had resevations about this other, older, kid living on my street. Obviously I can't rely on the police to help me, and I've got a wife and two kids to be concerned about (not to mention all my cool stuff). Any advice or condolences would be appriciated.
Braid Review
Something new and unique on XBLA that everyone should take a look at.
Difficulty:Hard
Time Spent:10 Hours or LessThe
Bottom Line:"Amazing"
Braid is a higher priced game on XBLA, 1200 MSP or $15, and it is worth every point of the price. The quality of the work shows through in every aspect. From the graphics to the music to the story to the gameplay, everything comes together to make a unique video game masterpiece.
Braid is a puzzle game that plays like a platformer. Through the six world you'll be forced to jump and bounce of enemies heads in effort to reach puzzle pieces placed throughout each level. Of course you'll be scratching your head trying to get them because each puzzle uses the game's time mechanics in different ways. They can be difficult to solve, but completing them is rewarding and a big part in what makes Braid so fun.
Beyond just the gameplay, Braid is excellent from an artistic standpoint. The art and music are spectacular. Then there's the story which is not only very intriguing, but integrates the time elements from the gameplay. All of this works together to elevate Braid over any other downloadable game on Xbox live.
As an Indie Game, it is amazing that Braid being made available through Xbox Live Arcade. One might consider the developer, Jonathan Blow, lucky to be getting his product published at all, however that is not true, in fact its the opposite. XBLA is lucky to have such a quality game available through its service and anyone who has access should download it right away. It is that good.


